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Industry : IT Products Functional Area : Application Software
Activity:  3 comments  411 views  last activity : 07 06 2010 20:18:04 +0000
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 The UI could be compared to a marriage ,because

The key to any successful marriage is compromise. While things may not always go the way you want them to, in the end, coming to an agreement helps you to achieve a greater good. The same holds true for user interface (UI) design. After all, what else is the user interface if not a marriage of form and function?

Designing UI is compromise between the drawbacks and benefits of design decisions. Every UI decision, from a pixel’s precise placement to the entire site’s information architecture, should be made wisely . Careful consideration of the benefits each design decision affords and costs its users is essential.

 I feel  many people often overlook these expenses , and every UI decision does have expense. Educated compromise across all UI decisions is essential to creating the best interface possible, and is, ironically, required if you are to avoid designing a compromised interface.

Evaluating the cost and benefits  of each design decision that affects the UI, you need insight across many fields, from cognitive psychology to human factors to graphic design.

A good design uses the screen real estate effectively to leverage the user’s understanding to effectively communicate between application and user.

Now, for more understanding go through this table :-

DesignBenefitCost
Shallow information architectureFewer clicks to find infoMore clutter
Deep information architectureClean, reduced clutterMore clicks to find info
Small fontMore information per screenMore difficult to read for some users
Large fontEasier to readLess information per screen
Drop-down boxSelection amongst many choices using limited spaceHidden choices
Radio buttonsSee all selections at all timesAdditional space required, clutter
IconsQuick recognition once learned, aesthetically pleasingMust be learned
Text linksAlways understoodMust be read, do not stand out as actionable items as much from other text
AbbreviationsSave spaceMust learn or recognize
Full textEasily understoodRequires additional space
Keyboard shortcutsHigh speed of data entryMust be learned
Point and clickIntuitiveAdditional time required for interaction due to increase motor skills required

Judging the Quality of UI by:-

  • Ease of learning and memorability
  • Efficiency of use
  • Error frequency, severity, and recovery
  • Subjective satisfaction
  • So, by judging these factors you could analyse the effectiveness of an U.I .

     
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    3 comments on "User Interface Design - Taking the Good with the Bad"
      Commented by  Samir Nigam, Sr. Software Engineer , SRM TECHSOL Pvt. Ltd.    | 07 30 2008 05:59:49 +0000
    Nice. Thanks for this.
      Commented by  Dipak Mawale, Senior Executive, Harbinger Knowledge Products    | 06 18 2008 13:27:23 +0000
    Rating : +1 
    Thanks for sharing this with us :)
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