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Topic : Value Added Services
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Mobile Telecom Software |

Mobile Gaming

Source : http://newlc.com
Industry : Telecom/ISP Functional Area : Gadgets
Activity:  0 comments  518 views  last activity : 07 06 2010 20:18:04 +0000
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Why is this a "hot" area? Take a quick glance at the upcoming list of industry events, and the impact of mobile games is readily apparent.

The appeal of mobile game development is fairly obvious. The team size is typically a fraction of the size of a typical development team, the development cycle is a few months versus a few years, and the budget is generally less than $60,000 in contrast to more than $1,000,000. Moreover, phones are portable, networked, and more than one billion mobile phones are in use today. Whether mobile games will prove to be everything they’ve been hyped to be remains to be seen, but, for now, mobile games are hot and, consequently, so are those people with the skills to make them.

 

The following topics are the new emerging trends in the mobile gaming world. And these trends will conquer the entire market in a few years to come.

    * Massive Multiplayer Mobile Game Development
    * Advertising/Promoting Through Mobile Games
    * Promoting Cinemas/Movies Through Mobile Games
    * Advertising New Products Through Mobile Games
    * 3d Real World Scenario Mobile Games

The most essential software application has been, and will continue to be, Photoshop. From there, programs such as Debabilizer for creating and matching image color palettes equal to or less than 256 colors are very important. In the next few years, Debabilizer will become less important as mobile devices continue to move toward hi-color displays, then true color. The only other 2D application that is regularly used is Paint Shop Pro but it tends to be more popular with programmers than artists.

New software platforms that will be used is

    * Java and J2ME
    * BREW
    * Symbian OS
    * OpenGL ES
    * Mophun

These technologies are definitely going to define the future mobile game development, so technologist need to be well versed with it.

Again if we see the future use of mobile games in varied fields we can see the emerging trends to be

    * Advertising/Promoting Through Mobile Games
    * Promoting Cinemas/Movies through Mobile Games
    * Advertising New Products through Mobile Games
    * 3d Real World Scenario Mobile Games


The mobile industry moves even more quickly than the PC industry. This fast pace, combined with additional lag times for contract negotiations with providers, BREW (or equivalent) provider-based testing, lower development budgets, and an emerging lag in game deployment by providers, all serves to pressure development teams to reduce their time to market.

For example, Don McClure of Digital Element, says his company develops BREW and J2ME games from concept to completion in three months or less. By utilizing a global hybrid development approach, employing both full time and permanent overseas programmers – which is why he suggests that game designers also be familiar with languages such as Russian, Chinese and Hindi – as well as veteran Western-based development talent, McClure says he is able to achieve high production value with reasonable costs and schedules.

The designer must also consider the most appropriate means of generating revenue from a small game. As Low suggests in his article on how to make money from mobile games, design consideration examples include games that include updates or a global high score, games that incorporate on-going events, such as sports-based games, and games where the players can download add-ons are all examples.

Developers may also consider incorporating "micropayment" elements to their game. For example, for 50 cents a gamer could download a tire upgrade in a racing game. All this have to be better done than said...

 
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